Life Support Simulation Application

LISSA is an educational videogame useful to teach and learn cardiopulmonary resuscitation skills.

Cardiopulmonary resuscitation (CPR) is the set of standardized techniques that are applied to solve global cardiopulmonary arrest (CPA). CPR aims to restore spontaneous blood circulation and breathing in a person in cardiac arrest.

Knowing CPR saves lives. That is why it is considered a basic survival technique to be given the widest dissemination. Besides, anyone can be instructed in CPR. LISSA is an educational videogame designed to teach and learn CPR skills. LISSA recreates with realistic 3D graphics emergency cases where students practice CPR in order to assist someone who has suffered cardiac arrest. Every emergency case is presented as a game that needs to be solved and the system evaluates the procedure followed by the student automatically assigning scores.

LISSA is not only an educational videogame but it also features e-learning platforms' characteristics. Thus, an emergency case becomes a problem that students must propose solutions for. These solutions are recorded in a centralized database so that the teacher can reconstruct at any time the work done by the student. This information is used to present new challenges to the student in which the difficulty level is set according to the student's previous performance. Therefore, LISSA supports adaptive learning. LISSA can be used as a substitute for or as a supplement to classroom CPR.

LISSA has been jointly developed by Graphics and Imaging Laboratory at the University of Girona and the School of Nursing at the same university.

Own Project: GILAB

Partners: Facultat d'Infermeria

IIiA Coordinator:

Imma Boada
Mateu Sbert